Hardcore Parkour (January 2021- April 2021)

This was a project where my group had to collaborate remotely due to covid. I was one of the game designers for the project. I worked on concepting and designing levels and gameplay elements for levels one and three, taught people on how to use the tools in the unity engine, and helped maintain the GDD (Game Design Document).

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FIEA US Navy Game Lab

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The Black Cat